UX Wireframing & Prototyping Service

Once the necessary considerations have been made towards understanding the user’s behaviour and motivations, we put our findings into action. We start by presenting wireframe layouts that seek to overcome the friction points we have discovered in the research stages. This is done with limited implementation of brand and design style at this stage, as it allows us to focus on how the digital product works objectively.

Once the wireframe templates have been created, we need to ensure they work as intended. The creation of online, interactive prototypes allow us to effectively experience how the digital product feels in its primitive stages. We can then iterate to ensure it meets our intended standards.


How we do it


We start this process by creating hand-drawn sketches of each module of information we intend to present to the user. We then arrange these modules accordingly to try to understand the best fit. This process is usually a group exercise, as many perspectives help establish a more neutral common ground.

Once these hand-drawn models have been agreed, we transfer these into digital form which we then present to all stakeholders. We couple this with explanations on how we have got to where we have.


To understand how our wireframes truly function, we need to create prototypes. Prototypes allow us to understand if there are any unforeseen snags in the User Journey of the digital product being designed.

To create these prototypes, we use digital software that can be shared and tested by all stakeholders. It also gives a visual reference to developers that they can use when building the interactive elements of the product.


At this stage, testing the digital product with potential users gives us an understanding of whether our methodology is working as intended. Here – through a variety of user testing tools – we will provide tasks for our users to carry out.

At this stage we often come across further insights that allow us to understand the thinking of potential users, and use these to improve the product further.

By carrying out this stage of user testing, we are diligently ensuring the user is consistently at the forefront of all design decisions, which allows us to reduce the risk of incorrect assumptions made earlier in the process.

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What Our Clients Say

“RocketMill isn’t just a supplier to us, it acts like a true partner. Not only do they know what’s happening some time before it’s happened, but are ready with a prioritised action plan of how we should deal with it now.”
Simon Jary
Publishing Director

User Experience Insight

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Visit us in Brighton

For wireframing, prototyping and more, feel free to visit our offices a stone’s throw from Brighton station to meet our team and find out how we can help you achieve your goals.

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